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AI Insights · Timothy · April 2025

Top 5 Boat Games Performance on Unified Platform in Croatia, Q1 2025

Explore the performance trends of the top boat games in Croatia during Q1 2025, with insights into downloads, revenue, and active users.

Top 5 Boat Games Performance on Unified Platform in Croatia, Q1 2025

In the first quarter of 2025, the top boat games on a unified platform in Croatia demonstrated varied performance trends, according to data from Sensor Tower. Here's a closer look at their performance metrics:

My Cruise by EYEWIND LIMITED showed fluctuating weekly revenue, peaking at around $83 in mid-January. Downloads saw a significant rise in January, reaching a high of about 417, while active users increased steadily, peaking at approximately 2.2K in late February before seeing a slight decline towards the end of March.

Ship Simulator: Boat Game from Azur Interactive Games Limited experienced no revenue during the quarter. Downloads and active users both showed a notable increase mid-quarter, with downloads reaching approximately 365 in late February and active users peaking at around 657.

Cruise World! by Supercent, Inc. had minimal revenue, with downloads and active users remaining relatively stable throughout the quarter. Weekly downloads ranged between 60 and 114, while active users hovered around the 1.7K mark towards the end of March.

Hyper Boat from Sunday.gg did not generate revenue during this period. Downloads reached a peak of 187 in January, followed by a gradual decline. Active users showed a similar pattern, peaking at 177 in January.

Submarine Jump! by Kwalee Ltd saw modest revenue fluctuations, with a high of $28 in January. Downloads spiked in late February at around 164, while active users showed an increase, peaking at 269 in mid-March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025